Fantasy Maps help expand “world building” for a writer to take the reader on a journey

High resolution map of Middle Earth - Album on Imgur
Map of Middle Earth from The Lord of the Rings by J.R.R. Tolkien

“Writing has nothing to do with meaning. It has to do with land surveying and cartography, including the mapping of countries yet to come.”

― Gilles Deleuze

World Building is a skill every writer needs, especially in the fantasy and sci-fi genre. Luckily, as a former D&D DungeonMaster, I have some background in this area before I became an author. Creating the world to take my friends on their many adventures was a part of my life, whether it was Dungeons and Dragons, Space Opera, Rift or any other RPG, I had to create the world in which we were roleplaying.

I used to try and create my own maps using PowerPoint or Adobe InDesign to help me imagine these brave new worlds, but they were poor substitutes and not marketable. Thank God for the independent author and artist community online. They have the resources needed to help bring my imaginary world into a reality.

World building is defined as “the process of constructing an imaginary world, sometimes associated with a whole fictional universe. Developing an imaginary setting with coherent qualities such as a history, geography, and ecology is a key task for many science fiction or fantasy writers.” You don’t know how true that is! As writers, we have to imagine everything from landscapes to cityscapes and everything in between. That means political structure, currency, races, religion, etc. It all has to be accounted for, but the biggest factor is the landscape.

In writing, you need to talk about the cities, forests, roads, and everything else when describing your story. If my protagonist is heading east along the Vanir Road, following the Blackbriar Forest on his way to the Gilded Halls of the Dwarves, I have to know where those places are in relation to his current location. In a sense, you could be writing about going one way and then mention somewhere you protagonist has been, and you say east instead of west so then your world becomes confusing.

Think of it this way… Would you have understood the journey Frodo went on in Lord of the Rings without the map of Middle Earth? Maybe, but the map helped me (as the reader) understand the journey they went on through that map. I like to think about that when I look at world maps from the 1600’s, seeing how they thought of the Earth 400 years ago and how different it is today. Even maps from the 1960’s and 70’s are different from what they are today.

The Island of Avalon
Map of Avalon from the Forever Avalon series, designed by Amy Kruzan.

Mapping is essential which is why, as a writer, I am happy to employ mapmakers in helping me create my worlds. The first one I used was Amy Kruzan, known in Instagram as fantasygraphicsbya. She took my description of Avalon and mapped the enchanted island, as told in the Forever Avalon fantasy book series, into a working map. Now, she helping me with a new layout of Avalon following the aftermath of The Outlander War (I won’t spoil it, so please read it to understand why). Imagining it was one thing but seeing it is something completely new. The layout reflects the ideas I had more than 20 years ago when I started writing the first book in the series.

I found many map artists on Twitter and Instagram. They are quite prolific in creating these myriad of worlds for dreamers like me. The ability to take the words and descriptions to design the forests, mountains, lakes, seas, rivers and cities is designed down to the ridges on the cliffs to the pine trees swaying in the wind. It makes it difficult to formulate things like trade routes, ship ports, rivers and canals, roads, etc. These are all essential for a vibrant or lackluster economy, which makes your fantasy world believable. I mean, how can you take care of an entire island without farmland, shipyards, and all the necessities to feed the populace, export commerce, and transport goods from one place to the other.

“You can’t map a sense of humor. Anyway, what is a fantasy map but a space beyond which There Be Dragons? On the Discworld we know that There Be Dragons Everywhere. They might not all have scales and forked tongues, but they Be Here all right, grinning and jostling and trying to sell you souvenirs.”

― Terry Pratchett, The Color of Magic

So, besides the regular social media crowd, there are artist websites like Art Station, Deviant Art and others allow artists to showcase their work so it makes for a great place to research styles, designs and artists. Although many maps, especially fantasy maps, look similar in many respects, but its the fine details that make the map into something special and unique for your story. You can find the artist you’re looking for to take your story into the world you’re creating.

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Mark Piggott is the author of the Forever Avalon fantasy book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides: Book 2 of the Forever Avalon Series is available for purchase as a paperback/ebook from iUniverse Publishing and at Amazon, and other booksellers. The Outlander War, Book Three of the Forever Avalon series is available for purchase as a paperback/ebook from Austin Macauley Publishing, and at Amazon and other booksellers.

Building a world, from the ground up, isn’t as easy as you think

Worldbuilding: How to Create a Believable World for Your Fiction ...

Worldbuilding is defined as “the process of creating a fictional world that can be as complex as designing an entirely new and unique location with exotic creatures, societies, religions, and governments.”

Most people think creating the story is the first step of a writer. Wrong. The first step is creating the world. Sure, the story is the idea, but you can’t have a story with the world it exists in. Whether that be another world like Middle Earth or a dystopian future, version of the United States, you need to create it first so you know the elements you’ll need in your story. We’re talking people and races, type of government, land masses, bodies of water, etc. Your cities will need names, what religion do they worship (if any), even the technology used (medieval, steampunk, cyber-tech, etc.) all need to be considered.

In the Forever Avalon series, I had to create the island of Avalon, from the various races, land masses, creatures, etc. It was a daunting task. I started with the capital, New Camelot, and worked out from there. A lot of my world building included a lot of research on myths and legends. From the Elven city of Alfheimer to the Dwarf mountain of Hursag, these are places within the our world mythology when it comes to Elves and Dwarfs. Since Avalon became a repository for all magic in the world (in my story), I wanted it to accurately portray the legends while adding my own touch.

When writing, you set your characters out on quests and journeys, and to do so, you need to know where they’re going and what lands or obstacles are in their way. Forests, mountain ranges, towns and cities all need to be identified with unique names and their own personality, for lack of a better word. In Avalon, the Fenris Mountains were named because the jagged peaks resembled the teeth of the legendary creature. Blackbriar Forest so named because, in the deep recesses of the woods, no light can pierce the canopy, leaving it a dark and dangerous place to travel. Merlin’s Pinnacle is a lone peak that stands separate from any mountain range, said to be the resting place of the eternal magician. These are just some of the places I created within the world of Forever Avalon, and even now, I’m adding or changing things as the story progresses.

One of the best tools in world building, for me, was Dungeons and Dragons. I played the RPG religiously as a young adult. As a writer, I found it to be a great tool in world building and character development. In fact, I took some of the characters and places I used as a Dungeon Master and player in D&D and used them in my novels. For example, in my latest novel, The Outlander War, there  is a new character named Abdel Ben Faust, a half-demon mercenary. This character is based on a half-orc fighter I played in the game. I had to make some adjustments since Orcs don’t exist in my world, but the basis for the character came from D&D.

A Brief Intro To Worldbuilding – Alexandra Peel

I also took inspiration from other fantasy novels, which I’m sure many authors do. In the Forever Avalon series, the home of my protagonist, Lord Bryan MoonDrake, is the floating dragon island of Emmyr. I took this from my love of Michael Moorcock and the Elric series, in which Melniboné (The Dragon Isle) and only surviving city is Imrryr, known as The Dreaming City. For many of us today, it’s the authors of these series that has inspired us to write our own stories. As they say, imitation is the most since form of flattery.

Another great tool for world building, especially when it comes to names, is Google. Searching through the different names in different cultures, whether its a Surname list or using Google translate to look up words in different languages for a town name, it becomes a helpful tool for writers. For example, when I named taverns and inns in Avalon, I always named them after an animal with an adjective to make it more colorful:  The Grinning Toad, The Weathered Wren, The Green Griffon, The Crooked Goose. This kept my thought process in line as I was writing the stories.

Maps are also useful. I’m no mapmaker, but as I put things together in my novel, I made a makeshift map of the world I was creating. I just marked the major points so I could figure out directions and to ensure consistency as I wrote my novel. I didn’t want to say they went north one time, and the next time they were going to the same place but I said south instead. You need to be consistent in your planning.

So, you need to think long and hard about the world you’re creating. The landscape is as essential as character development.

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Mark Piggott is the author of the Forever Avalon book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides is available for purchase as a paperback/ebook at AmazonBarnes and Noble, and iUniverse Publishing. The Outlander War, Book Three of the Forever Avalon series is available from Austin Macauley Publishing.

Is it Wrong to Pick up Girls in a Dungeon? No, it isn’t!

I can’t help but chuckle (under my breath) every time I read the title of one of my favorite anime… Is it Wrong to Pick up Girls in a Dungeon. It’s a problem that’s plagued D&D players since its inception, and now, it’s an anime.

When I first saw this anime, I thought it was to good to be true. Here is a story based on my years of playing Dungeons and Dragons. I mean, a “Little Rookie” dungeon crawler falls for the beautiful “Sword Princess” while trying to prove he’s worthy of her; all the while, he’s pursued by a variety of women who he considers just friends. Yup, every D&D players dream.

Is it Wrong to Pick up Girls in a Dungeon, or Danmachi, takes place in the fictional city of Orario to when gods all came down seeking excitement, limiting their divine powers to perceive and experience the lower world, offering mortals to fight monsters assorted in an underground labyrinth known as Dungeon as part of the god’s family, or Familia. The story follows the exploits of Bell Cranel, a solo adventurer under the goddess Hestia. As the only member of the Hestia Familia, he works hard every day in the dungeon to make ends meet while seeking to improve himself. He looks up to Ais Wallenstein, a famous and powerful swordswoman who once saved his life, and with whom he fell in love. He is unaware that several other girls, deities and mortals alike, also develop affections towards him; most notably Hestia herself, as he also gains allies and improves himself with each new challenge he faces.

As I watch this anime, I come to one basic conclusion… We’re all Bell Cranel. He is the plucky, wannabe hero who wants nothing more than to prove himself to the woman he loves. This is something that every man, or woman, has done in some form or another. We all want to be worthy of love, and Bell tries his best to work past his own inadequacies to become the hero he wants to be, through hard work, determination, and heart.

The world created by this anime is fun and exciting. You have your basic fantasy elements–Elves, Dwarfs, demi-humans, etc.–but also a real twist on the gods themselves. You have all pantheons included, from Greek to Norse and Far East deities, and even some gender-bending. Loki and Hephaestus as women actually works for me. With the exception of some of the female deities (Freya and Ishtar as an example) most of the gods don’t exude the divine power they embody. They’re just there to gather together a Familia, improve their status, and bestow their divine blessing on them.

The status thing is what brings out the D&D vibe in this anime. Their status is maintained on a magical tattoo on their back. The gods use a drop of their own blood to update and track their status as they fight the magical monsters in the dungeon. It keeps stats like a basic D&D character sheet–level, skills, abilities–and changes as they grow in power. It’s really reminds me of my long weekends spent in late-night D&D sessions!

Image result for danmachi anime fanart bell and ais

This anime has all the characteristics of a traditional “harem” anime as so many beautiful women are throwing themselves at Bell, and he is oblivious to all of it. His innocence and embarrassment at the affection shown to him is quite charming. His awkward nature reminds me of how I was around girls at a young tender age. It brings me back to my youth and, for someone my age, it keeps me “young at heart!” Add to that the adventure, dungeon crawling, monster fighting, and magical combat, and you’ve got a great story. The characters are engaging, enticing, and fun to watch.

Is it Wrong to Pick up Girls in a Dungeon is a great anime to watch and follow. I hope this storyline continues for quite a long time. There are many more stories of Bell and his Familia to be told and I look forward to watching them.

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Mark Piggott is the author of the Forever Avalon book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides is available for purchase as a paperback/ebook at Amazon, Barnes and Noble, and iUniversepublishing. The Outlander War, Book Three of the Forever Avalon series is coming soon from Austin Macauley Publishing.