Author interview with InSpiris Audio Magazine with my friend and shipmate, Spencer Webster

I had the great opportunity to be interviewed by my shipmate and friend, Spencer Webster, for his new prodcast, InSpiris Audio Magazine. Spencer and I met during my active duty days in the U.S. Navy aboard the aircraft carrier USS Enterprise (CVN 65). We stayed in touch, even after we retired from the Navy. Spencer is working on a new initiative, a podcast called InSpiris Audio Magazine, and I was honored to be the subject of one of his first interviews.

We talked about my progression as a writer, everything that inspired me from anime to comic books and fantasy authors, and how I develop my stories in the Forever Avalon series and my other WIPs. Click on the link below to listen to the interview on YouTube or you can find him on Spotify.

Spencer Webster is a novelist, a storyteller and a retired U.S. Navy Sailor. He also has a million zillion creative ideas and never enough time to make them all a reality. So he’s diving down on a few prioritized goals and InSpiris Audio Magazine is one of them. He wants to learn what is creativity to other people and wants to share stories about what he finds. Spencer Webster is the author of Island of the Lost Soul, a book for sale on Kindle. He believes in the magic of inspiration and imagination and is confident there are a lot of people who might share their magic with him, and in turn with you. Spencer lives in the Pacific Northwest with his wife.

Spencer is always looking for creative and inspiring people to interview for his podcast. You can contact him at InSpiris-Podcast.com. Also, make sure you subscribe to his podcast and on YouTube to listen to all his content!

# # #

Mark Piggott is the author of the Forever Avalon fantasy book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides: Book 2 of the Forever Avalon Series is available for purchase as a paperback/ebook from iUniverse Publishing and at Amazon, and other booksellers. The Outlander War, Book Three of the Forever Avalon series is available for purchase as a paperback/ebook from Austin Macauley Publishing, and at Amazon and other booksellers. His next two fantasy novels, The Last Magus: A Clockwork Heart and The Prometheus Engine: Book 4 of the Forever Avalon Series are being released in 2021.

From Marvel to DC to anime, the idea of parallel dimensions is a great tool for writers

Dark Nights: Metal — the DC Universe of your wildest nightmares - Polygon

The Multiverse… The concept that there exists alternate realities across the dimensions has been written about for years. It’s more prevalent now with the emergence of the multiverse in the Marvel Cinematic Universe (MCU) and DC television (in The Flash TV series and all their annual crossover events). The comics have done a great job of setting this concept up for us, for example DC’s latest run with “Dark Knights: Metal” and creating probably the scariest version of both Batman and The Jokers, The Batman Who Laughs. Then there’s the “Spider-verse” in Marvel Comics with everything from Spider-Gwen, Spider-Man Noir, a Spider Punk, and more. And don’t forget the sci-fi TV series Sliders, which made crossing into alternate universes a weekly episode.

“The multiverse is a theory in which our universe is not the only one, but states that many universes exist parallel to each other. These distinct universes within the multiverse theory are called parallel universes. A variety of different theories lend themselves to a multiverse viewpoint.”

The Theory of Parallel Universes for Dummies (Yes, that’s a thing!)

The concept is simple. One world where things are slightly different than the world we know. I like the worlds where the Nazis win and how it changes the origins of heroes as we know them: Earth-X with the kick ass Uncle Sam and the Freedom Force! That’s how to do it! But there’s so many different possibilities. That’s what makes it not only enjoyable to read and see but to create as well.

The idea of a multiverse, parallel dimensions, or alternate realities (whatever you want to call them) makes it easy for a writer to let their imagination run wild. I mean, you can create practically anything. Nothing is off limits or out of bounds in the idea of the multiverse. It takes the whole “time travel can rewrite history” concept and turns it on its head because, you’re not creating a new timeline but rather a new reality. Even scientists are now saying that the theory is more than science fiction, it’s a possibility. Think of the universe as a deck of cards…

“Now, if you shuffle that deck, there’s just so many orderings that can happen,” physicist Brian Greene says. “If you shuffle that deck enough times, the orders will have to repeat. Similarly, with an infinite universe and only a finite number of complexions of matter, the way in which matter arranges itself has to repeat.”

A Physicist Explains Why Parallel Universes May Exist, NPR.org

To me, a great example of the parallel universe if Star Trek and its “Mirror Universe” episodes. Each series did it’s own tale within the parallel universe where the Federation was a conqueror and not the benevolent organization as its portrayed in . I love the goatee Spock, bad yet still quite logical, and the scheming Sulu in all his glory. It seems all the really good alternate realities and parallel universes are the ones where the heroes become the villains. In DC, Earth-3 and the Crime Syndicate are a great example, and the “Age of Apocalypse” X-Men event in Marvel. It gives you such a unique perspective into characters we know and love.

I will admit that it has been slightly overdone lately. You see it everywhere nowadays. It’s no longer a something like Philip K. Dick’s “Man in the High Castle” where multiple realities exist, but rather, the idea that one decision creates multiple versions of yourself. However you interpret it, the possibilities are endless.

“In the many-worlds interpretation of quantum mechanics, every decision I take in this world creates new universes: one for each and every choice I could possibly make. There’s a boundless collection of parallel worlds, full of innumerable near-copies of me (and you). The multiverse: an endless succession of what-ifs.”

“Multiverse me: Should I care about my other selves?” from NewScientist

I think that comic books is the best place to see the endless possibilities of the multiverse. In Marvel, they even have their own group of heroes protecting the multiverse (The Captain Britain Corps) which is near and dear to my heart since it involves Merlin and Avalon. DC did it so perfectly with the “Elseworlds” graphic novels. “Gotham by Gaslight” is still my favorite, although “Kingdom Come” is a close second. These books take us to new possibilities and that’s always good to read. Sometimes, the stories become stale and twists like these help refresh the fruits of the imagination.

However, we need to be careful of redoing things too much. In the past 20 years, DC and Marvel both have redone their line ups and universes several times, i.e. “New 52” and “BattleWorld” for example. Yes, it has given us new versions of classic characters, but it changes so much it becomes confusing. That’s the grim reality of the multiverse idea for writers. You have millions of possibilities to create using the multiverse theorem, but what is unique about your idea and has it been done before?

World building is an essential part of the craft as a writer, especially a fantasy writer. Building a world from the ground up is one of the hardest parts of the job. The idea of the multiverse gives us the tools to create world based on our own. I’m doing that with my upcoming novel, The Last Magus: A Clockwork Heart. I created a world where a single event recreated our world as we know it into a land of magic and fantasy. It’s a reimagining of North America into something totally unrecognizable except maybe for pieces of the map. I wanted to use some names associated with cities and places in the U.S. and change others into something new. It made for an exciting challenge as I created my fantasy dystopia. I took inspiration from the great Terry Brooks for this new fantasy adventure.

So while we ponder what we would be like in hundreds of different parallel universes, let’s look at our own reality. Escapism is a good thing to have at hand, but our own reality, our own world, is always a good starting point. Take it from there and the possibilities are endless.

# # #

Mark Piggott is the author of the Forever Avalon fantasy book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides: Book 2 of the Forever Avalon Series is available for purchase as a paperback/ebook from iUniverse Publishing and at Amazon, and other booksellers. The Outlander War, Book Three of the Forever Avalon series is available for purchase as a paperback/ebook from Austin Macauley Publishing, and at Amazon and other booksellers. His next two fantasy novels, The Last Magus: A Clockwork Heart and The Prometheus Engine: Book 4 of the Forever Avalon Series are being released in 2021.

Fantasy Maps help expand “world building” for a writer to take the reader on a journey

High resolution map of Middle Earth - Album on Imgur
Map of Middle Earth from The Lord of the Rings by J.R.R. Tolkien

“Writing has nothing to do with meaning. It has to do with land surveying and cartography, including the mapping of countries yet to come.”

― Gilles Deleuze

World Building is a skill every writer needs, especially in the fantasy and sci-fi genre. Luckily, as a former D&D DungeonMaster, I have some background in this area before I became an author. Creating the world to take my friends on their many adventures was a part of my life, whether it was Dungeons and Dragons, Space Opera, Rift or any other RPG, I had to create the world in which we were roleplaying.

I used to try and create my own maps using PowerPoint or Adobe InDesign to help me imagine these brave new worlds, but they were poor substitutes and not marketable. Thank God for the independent author and artist community online. They have the resources needed to help bring my imaginary world into a reality.

World building is defined as “the process of constructing an imaginary world, sometimes associated with a whole fictional universe. Developing an imaginary setting with coherent qualities such as a history, geography, and ecology is a key task for many science fiction or fantasy writers.” You don’t know how true that is! As writers, we have to imagine everything from landscapes to cityscapes and everything in between. That means political structure, currency, races, religion, etc. It all has to be accounted for, but the biggest factor is the landscape.

In writing, you need to talk about the cities, forests, roads, and everything else when describing your story. If my protagonist is heading east along the Vanir Road, following the Blackbriar Forest on his way to the Gilded Halls of the Dwarves, I have to know where those places are in relation to his current location. In a sense, you could be writing about going one way and then mention somewhere you protagonist has been, and you say east instead of west so then your world becomes confusing.

Think of it this way… Would you have understood the journey Frodo went on in Lord of the Rings without the map of Middle Earth? Maybe, but the map helped me (as the reader) understand the journey they went on through that map. I like to think about that when I look at world maps from the 1600’s, seeing how they thought of the Earth 400 years ago and how different it is today. Even maps from the 1960’s and 70’s are different from what they are today.

The Island of Avalon
Map of Avalon from the Forever Avalon series, designed by Amy Kruzan.

Mapping is essential which is why, as a writer, I am happy to employ mapmakers in helping me create my worlds. The first one I used was Amy Kruzan, known in Instagram as fantasygraphicsbya. She took my description of Avalon and mapped the enchanted island, as told in the Forever Avalon fantasy book series, into a working map. Now, she helping me with a new layout of Avalon following the aftermath of The Outlander War (I won’t spoil it, so please read it to understand why). Imagining it was one thing but seeing it is something completely new. The layout reflects the ideas I had more than 20 years ago when I started writing the first book in the series.

I found many map artists on Twitter and Instagram. They are quite prolific in creating these myriad of worlds for dreamers like me. The ability to take the words and descriptions to design the forests, mountains, lakes, seas, rivers and cities is designed down to the ridges on the cliffs to the pine trees swaying in the wind. It makes it difficult to formulate things like trade routes, ship ports, rivers and canals, roads, etc. These are all essential for a vibrant or lackluster economy, which makes your fantasy world believable. I mean, how can you take care of an entire island without farmland, shipyards, and all the necessities to feed the populace, export commerce, and transport goods from one place to the other.

“You can’t map a sense of humor. Anyway, what is a fantasy map but a space beyond which There Be Dragons? On the Discworld we know that There Be Dragons Everywhere. They might not all have scales and forked tongues, but they Be Here all right, grinning and jostling and trying to sell you souvenirs.”

― Terry Pratchett, The Color of Magic

So, besides the regular social media crowd, there are artist websites like Art Station, Deviant Art and others allow artists to showcase their work so it makes for a great place to research styles, designs and artists. Although many maps, especially fantasy maps, look similar in many respects, but its the fine details that make the map into something special and unique for your story. You can find the artist you’re looking for to take your story into the world you’re creating.

# # #

Mark Piggott is the author of the Forever Avalon fantasy book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides: Book 2 of the Forever Avalon Series is available for purchase as a paperback/ebook from iUniverse Publishing and at Amazon, and other booksellers. The Outlander War, Book Three of the Forever Avalon series is available for purchase as a paperback/ebook from Austin Macauley Publishing, and at Amazon and other booksellers.

Building a world, from the ground up, isn’t as easy as you think

Worldbuilding: How to Create a Believable World for Your Fiction ...

Worldbuilding is defined as “the process of creating a fictional world that can be as complex as designing an entirely new and unique location with exotic creatures, societies, religions, and governments.”

Most people think creating the story is the first step of a writer. Wrong. The first step is creating the world. Sure, the story is the idea, but you can’t have a story with the world it exists in. Whether that be another world like Middle Earth or a dystopian future, version of the United States, you need to create it first so you know the elements you’ll need in your story. We’re talking people and races, type of government, land masses, bodies of water, etc. Your cities will need names, what religion do they worship (if any), even the technology used (medieval, steampunk, cyber-tech, etc.) all need to be considered.

In the Forever Avalon series, I had to create the island of Avalon, from the various races, land masses, creatures, etc. It was a daunting task. I started with the capital, New Camelot, and worked out from there. A lot of my world building included a lot of research on myths and legends. From the Elven city of Alfheimer to the Dwarf mountain of Hursag, these are places within the our world mythology when it comes to Elves and Dwarfs. Since Avalon became a repository for all magic in the world (in my story), I wanted it to accurately portray the legends while adding my own touch.

When writing, you set your characters out on quests and journeys, and to do so, you need to know where they’re going and what lands or obstacles are in their way. Forests, mountain ranges, towns and cities all need to be identified with unique names and their own personality, for lack of a better word. In Avalon, the Fenris Mountains were named because the jagged peaks resembled the teeth of the legendary creature. Blackbriar Forest so named because, in the deep recesses of the woods, no light can pierce the canopy, leaving it a dark and dangerous place to travel. Merlin’s Pinnacle is a lone peak that stands separate from any mountain range, said to be the resting place of the eternal magician. These are just some of the places I created within the world of Forever Avalon, and even now, I’m adding or changing things as the story progresses.

One of the best tools in world building, for me, was Dungeons and Dragons. I played the RPG religiously as a young adult. As a writer, I found it to be a great tool in world building and character development. In fact, I took some of the characters and places I used as a Dungeon Master and player in D&D and used them in my novels. For example, in my latest novel, The Outlander War, there  is a new character named Abdel Ben Faust, a half-demon mercenary. This character is based on a half-orc fighter I played in the game. I had to make some adjustments since Orcs don’t exist in my world, but the basis for the character came from D&D.

A Brief Intro To Worldbuilding – Alexandra Peel

I also took inspiration from other fantasy novels, which I’m sure many authors do. In the Forever Avalon series, the home of my protagonist, Lord Bryan MoonDrake, is the floating dragon island of Emmyr. I took this from my love of Michael Moorcock and the Elric series, in which Melniboné (The Dragon Isle) and only surviving city is Imrryr, known as The Dreaming City. For many of us today, it’s the authors of these series that has inspired us to write our own stories. As they say, imitation is the most since form of flattery.

Another great tool for world building, especially when it comes to names, is Google. Searching through the different names in different cultures, whether its a Surname list or using Google translate to look up words in different languages for a town name, it becomes a helpful tool for writers. For example, when I named taverns and inns in Avalon, I always named them after an animal with an adjective to make it more colorful:  The Grinning Toad, The Weathered Wren, The Green Griffon, The Crooked Goose. This kept my thought process in line as I was writing the stories.

Maps are also useful. I’m no mapmaker, but as I put things together in my novel, I made a makeshift map of the world I was creating. I just marked the major points so I could figure out directions and to ensure consistency as I wrote my novel. I didn’t want to say they went north one time, and the next time they were going to the same place but I said south instead. You need to be consistent in your planning.

So, you need to think long and hard about the world you’re creating. The landscape is as essential as character development.

# # #

SKU-000941753

Mark Piggott is the author of the Forever Avalon book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides is available for purchase as a paperback/ebook at AmazonBarnes and Noble, and iUniverse Publishing. The Outlander War, Book Three of the Forever Avalon series is available from Austin Macauley Publishing.

The worlds inside the mind of a writer

middleearthlargelargerstill

Middle Earth from “The Lord of the Rings”

Franz Kafka said in The Diaries of Franz Kafka, “This tremendous world I have inside of me. How to free myself, and this world, without tearing myself to pieces. And rather tear myself to a thousand pieces than be buried with this world within me.”

That explains what’s inside the mind of a writer. I know I’ve touched on world building before in my blog, but I had to take another whack at it. World building can either make or break a story. You have to make the world your characters live in believable. That means, as an author, you have to be an architect, city planner, landscape artist, geologist and mapmaker, all rolled into one.

I really started last week when I started watching Terry Brooks’ The Shannara Chronicles on MTV. It really made me appreciate this new world he created from the ashes of our world today. That’s a common thread you see in world building in literature–building a new one from the old. You see that in the Four Lands in Shannara, Panem in The Hunger Games just to name a few. These are not worlds built using by redrawing the lines of states and countries but places imagined after the worst possible disaster.

17g0p2fj81smnjpg

Westeros from “Game of Thrones”

Then there are original worlds like Middle Earth from J.R.R. Tolkien or Westeros from George R.R. Martin. These are the works of masters in the art of world-building. Author Ace Antonio Hall said, “When you get some free time, write. When you get some lazy time, plan. When you get down time, world build. When your time comes, shine!”

This is true for those who take the challenge of creating a world from scratch. This was the problem I faced when I started writing the Forever Avalon series. Though Avalon was a place mired in legend and mythology, it was never something that was mapped out. I had to create Avalon as it would develop in my story and mine alone.

Author Patrick Rothfuss was interviewed by bloggers The Rabid Rainbow Ferret Society about world building. He said, “World building has two parts. One is the actual creation. The other is bringing the world into your story. Everything you create should not be in your story.” He called this secondary world creation.

I did a lot of this in my misspent youth playing hours upon hours of Dungeons and Dragons. As a Dungeonmaster, you create everything from the country to the towns and the dungeons, then fill it with everything under the sun from monsters to Elves, Dwarves, etc.

I took Avalon to be a lot like England was in medieval times, specifically because legend and local lore suggests Avalon was actually a part of Wales. So first, I divided up the lands, giving them out to the various Lords of Avalon to control, in the name of the King. I even used names from towns, provinces and local landmarks in England, assuming that people who were brought from England to Avalon needed that familiarity.

(FYI, here’s my self-serving pitch for those wanting to catch up on Avalon in my first two books, Forever Avalon is available for purchase at Amazon and Barnes and Noble. The Dark Tides is available for purchase at Amazon, Barnes and Noble and iUniverse.)

I actually had to draw out the map of the island so that, when I’m writing, I make sure I’m going in the right direction when I’m moving characters around the island. I can’t begin to tell you how difficult that’s going to become after my third book, The Outlander War, is finished. So, no spoilers here … not yet at least.

For the best advice on how to reveal your world to the reader, I have to give it again to Patrick Rothfuss, who said, “My advice is to withhold information from the reader. Because if you tease with a little information early on, they’ll get curious. And if I can get them to go “How does this work?” and lean in a little bit, then I’ve won.”

He’s absolutely right about that. In Forever Avalon, I teased my readers about the dragon island Emmyr, the home of Lord Bryan MoonDrake, the Gil-Gamesh of Avalon. I talked about the dragons, how he built a home there, but never let on about the true nature of the island until they arrived to see the floating island in the sky, shrouded by mist and encircled by flying dragons. The surprise was worth the wait.

So create your worlds, build them as you build your story, but keep the reader guessing. It’ll help draw them in and wanting more.

It’s like watching a movie being written, directed and produced in my brain

51130757_Psionic_BowmanI find writing to be very visual, from my point of view. As I’m writing the story, I see it play out like a made-for-TV movie. It helps me work through dialogue and setting the scene as if I was directing a stage play as the performance played out in my head.

I even place some of my favorite actors and actresses in these roles as the story progresses. It’s like having my own private movie theater inside my head, just no popcorn.

That being said, being a visual writer has its good sides and bad. While it helps me see the story, it also hinders me when I get stuck with writer’s block. The scene plays itself out over-and-over again. It reminds me of a scene from the movie Chaplin, where Charlie Chaplin is directing his first wife through a restaurant scene where she has to eat beans again and again through numerous takes. That’s what it feels like when I get writer’s block and it makes it hard to move on.

As writers, we have to set the scene, but in reality, we’re creating an entire world. When you write fiction, whether it’s fantasy, science fiction or another genre, you creating a world different from the one we live in. Sure, there are elements and places similar to the world we live in, but there are some unique aspects to the world created by the writer.

I think a great example of this is when you look at Marvel Comics and DC Comics. Marvel relies on the world we live in today as settings (New York in particular) with a few additional new countries like Latveria and Genosha. DC has created cities that don’t even exist, like Metropolis, Central City and Gotham City, and countries like Khandaq and Bialya.

World building is an essential part of writing. When I started writing Forever Avalon and The Dark Tides, I had to stop myself and actually draw a map of the magical island to ensure my bearings were correct when I was writing about the many different locations all around the island. I never knew that being an author also required navigation skills.

It’s quite daunting creating an entire island from scratch. You have to look at topography, placement of mountains, rivers and forests; and it all has to make sense. Add into that roads, cities, bridges and other assorted plots and you have your own little world.

I feel that I could make a religious anecdote about playing God but I don’t consider it godlike to do something like this. World building in a story is really using one’s imagination for putting together a puzzle. If the pieces don’t fit right, the puzzle is incomplete and makes no sense.

Forever Avalon is available for purchase at Amazon and Barnes and Noble. The Dark Tides is now available for purchase at Amazon, Barnes and Noble and iUniverse.