For the first time, Avalon has been mapped!

The Island of AvalonFor the first time in more than 20 years, you can actually see the island of Avalon as I mapped it out in my mind when I started writing the Forever Avalon series. Thanks to artist Amy Kruzan (follow on Instagram at fantasygraphicsbya) you can follow the adventures of the Gil-Gamesh and the rest of the MoonDrake family, from the dragon isle of Emmyr in the northwest, eastward across the Fenris Mountains to Merlin’s Pinnacle, and south to New Camelot. So, let’s take a quick tour of Avalon, starting due south:

Candletop Lighthouse and Elkwood Forest — This is where the Gil-Gamesh’s family first arrive on Avalon. Elkwood Forest is not as dense nor as dangerous as Blackbriar Forest (to the north) but it is nor an easy place to travel through. You have to go around the forest to reach Candletop Lighthouse. This lighthouse sits on top of a ridge overlooking the ocean below. It was built, not for ships, but rather to draw in Outlanders (people from the outside world) that passed through the rift in the Bermuda Triangle and arrived on Avalon.

Etheldreda — This is the capital city of Eldonshire, the “bread basket” of Avalon. Eldonshire encompasses the southwest corner of Avalon. This part of the island has smooth flatlands and rolling meadows for farming and raising animals to feed the people.

Alfheimer and Lake Ouroboros — Alfheimer is the ancient home to the Elves of Avalon. This sacred land is only accessible to those invited by the Elves, otherwise people will become lost, confused, or dead. Alfheimer is built into the valley walls between two small mountains. A waterfall pours down from Lake Ouroboros into the valley below. The lake provides and endless supply of fresh water from an unknown source deep within Avalon, hence its name meaning “infinity”.

Nottinghamshire — The largest port in Avalon, Nottinghamshire is the shipping capital of the magical island. Besides being a shipping magnet for Avalon, the city also has the largest shipyard, building ships to send cargo around the island, via the ocean or down the rivers.

Emmyr — The “dragon isle” sits off the coast of Avalon, but not like a normal island. Emmyr floats in the air, surrounded by a sheath of clouds just below its rocky shores. A large mountain encompassed the center of the island as dragons fly out and about the peak, with lush trees covering the landscape and waterfalls flowing from the rocks into the clouds below. Beneath the mountain sat a city, Port Charles, carved out of the mountainside. This is the home of the Gil-Gamesh, Lord Bryan MoonDrake, and his family.

Northern Tribe of Kéntauros — The home of the centaurs of Avalon, the Northern Tribe of Kéntauros lived on the fringes of the Blackbriar Forest, giving them room to hunt and to run free.

Steinfisk — The capital of the North Highlands, Steinfisk is the home to the great fishermen of Avalon. These northmen, the descendants of Vikings, navigate the treacherous northern sea above the Orcus Abyss where the fish are abundant. They traded in their pillaging heritage for the peaceful life as fishermen, providing the abundance of the sea to the people of Avalon.

Fenris Mountain — The northern mountain range resemble the fangs of the wolf they’re named after. It hugs the northern coastline, dropping as a sheer cliff into the Orcus Abyss  of the northern sea. The mountains are divided by the Lóni River (Lóni means lazy, as the river is slow flowing from west to east).  From Steinfisk to Hursag, the mountains are virtually impassable.

Idlehorn Mountain — Idlehorn is the highest peak in the Fenris Mountains. Located in the center of the mountain range, Idlehorn is home to many evils. The goblins call Idlehorn home, living within a massive system of caverns below the peak. There is a single castle built into the side of the mountain, overlooking Blackbriar Forest. This is the home of Viscount Kraven Darkholm, a descendant of Morgana le Fay and rival to the Gil-Gamesh, Lord Bryan MoonDrake.

Blackbriar Forest — The largest forest in Avalon, Blackbriar got its name from the giant trees that keep the entire forest in darkness, day and night. This allows for all sorts of dark creatures to thrive within, from goblins, trolls, ogres and the Dökkalfar, or Dark Elves. Because of the nature of the forest, most travelers take the long way around instead of going through the dark woods. At the center of the forest sits Mordred’s Gate, the crossroads of Blackbriar Forest. It’s only place where the forest canopy parts to allow travelers a safe haven. Legend says it was here that Mordred was hunted down and killed by Sir Percival, the first Gil-Gamesh, to avenge the death of King Arthur.

King’s Crossing — At the edge of Blackbriar Forest, sitting along the Vanir Road (the main thoroughfare through Avalon), King’s Crossing is a simple farming town. The advantage of this thriving community is its location in the heart of Avalon. It’s proximity to Blackbriar Forest make it a meeting place for adventurers seeking riches and reward from the depths of the forest while being a rest stop for those travelling along the Vanir Road.

Hursag — The  ancient home to the Dwarves of the Gilded Halls, Hursag is a mountain containing the riches of all of Avalon. The Dwarves mine everything from gold and gems to steel and coal, bringing up the riches of the mountain for the people of Avalon. The port city of Dvallin sits at the base of the mountain, where ships by both sea and air arrive.

Strongürd Keep —  The home to the Wizard’s Council of Avalon, Strongürd Keep is a single solitary tower. The structure is an imposing tower, surrounded by an impenetrable wall, that stretches to a height nearly 1,000 tall of smooth granite. The keep is immense in stature, with jagged parapets coming out of the tower at indeterminate intervals. Within these walls, the secrets of the magic of Avalon are kept within the hands of those wizards deemed worthy of the knowledge.

Merlin’s Pinnacle — The tallest mountain in all of Avalon, Merlin’s Pinnacle sits at the end of the Fenris Mountain range, separated by the Arkengarth Vale.  The mountain is so named as it is said to be the final resting place of the first wizard of Avalon, Merlin the Magician. It is also home to the Jotunn, the race of giants in Avalon.

Togo — The island of Togo sits just off the east coast of Avalon. This is the home to the descendants of African slaves from a slave ship that crashed into Avalon centuries ago. The slaves rebelled against their masters and took refuge on the island of Togo, not trusting the people of Avalon. They have lived there, isolated for centuries, until the Gil-Gamesh reached out a hand of friendship, wiping away the hatred of the past.

Glennish Hills — The home to the Convent of the Shield Maidens of Avalon. The Shield Maidens are a holy order, created by Queen Guinevere herself, to serve alongside the Knights of the Round Table. They devote themselves to God, to Avalon, and to the knight they fight with, side-by-side. The Lady of the Lake is the patron saint of the order. The Gil-Gamesh brought Sarafina to the convent, where she was trained as a Shield Maiden. Dame Sarafina is now the Headmistress of the Holy Order of Shield Maidens.

New Camelot — The capital city of Avalon, New Camelot is the largest city on the magical island. When Avalon was first founded, New Camelot was the first city established. Over the centuries, the city has grown to a population of more than 10,000 with a diameter of nearly five miles. At the heart of the city is Castle Pendragon, the seat of power when the descendants of King Arthur have ruled since its founding. New Camelot is home to the Knights of the Round Table, the defenders of Avalon. The city itself is protected by the Armiger Corps, knights-in-training who one day hope to join the Round Table.

South Essex — A city of artisans, South Essex had the finest craftsman of all mediums—wood, metalwork, or fabric—as well as exceptional tailors, tinkers, musicians, actors and other tradesmen. It is a city of the best shops you could ever find outside of New Camelot, with the finest restaurants and most entertaining theaters for everyone to experience, from the poor to the rich.

Thank you again Amy Kruzan for your great work in putting my thoughts and ideas of the world of Forever Avalon down on a map for the first time.

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Mark Piggott is the author of the Forever Avalon book series. Forever Avalon is available for purchase as a paperback/ebook at Amazon. The Dark Tides is available for purchase as a paperback/ebook at AmazonBarnes and Noble, and iUniverse Publishing. The Outlander War, Book Three of the Forever Avalon series is available from Austin Macauley Publishing.

Dragons, ogres, and trolls, oh my!

dragonThe creatures of fantasy, myth, and legend are as versatile as they are mysterious to a fantasy/sci-fi writer. They can be good or evil, strong or weak. intelligent or half-witted, magical or mutation. The possibilities are endless, and that’s so exciting.

As a fantasy writer, I love to research the monsters I use in my stories. It makes you wonder how much is myth and how much is fact. There are so many stories about these creatures from different countries and cultures that there must be some semblance of truth behind them… And that’s freakin’ awesome.

“There was a nice brown egg, lightly boiled, for each of them, and then sardines on toast, and then buttered toast, and then toast with honey, and then a sugar-topped cake. And when Lucy was tired of eating, the Faun began to talk. He had wonderful tales to tell of life in the forest. He told about the midnight dances and how the Nymphs who lived in the wells and the Dryads who lived in the trees came out to dance with the Fauns; about long hunting parties after the milk-white stag who could give you wishes if you caught him; about feasting and treasure-seeking with the wild Red Dwarfs in deep mines and caverns far beneath the forest floor; and then about summer when the woods were green and old Silenus on his fat donkey would come to visit them, and sometimes Bacchus himself, and then the streams would run with wine instead of water and the whole forest would give itself up to jollification for weeks on end.”
C.S. Lewis, The Lion, the Witch, and the Wardrobe

Look at the sea monsters that mariners have seen for thousands of years. No one believed that a giant squid could exist, and yet through modern technology, we’ve found them lurking in the depths of the ocean. This proves that there are some facts behind the ancient legends.

I know most people would be scared of a dragon, and it probably would be, but it would also be amazing to see. To me, dragons are creatures of pure magic, living to be guardians of humanity, not enemies. They are such majestic creatures that seeing one would send chills down my spine. It’s like that scene in the original Jurassic Park when they see the dinosaur for the first time. It would be that kind of feeling.

Writing about these monsters is even better, because as the writer, I can create their origins, abilities, and appearance. You always want to stay true to the characters, but adjusted to the world you create. For example, the goblins of Avalon from my novel series, Forever Avalon. Here is a deleted excerpt from my second novel, The Dark Tides, which describes the goblin hierarchy on the island of Avalon. I cut this from my edited novel, but I think it demonstrates how versatile creatures of fantasy can be.

* * *

The cavern seemed to encompass the entire center of Idlehorn Mountain… A huge pocket, like a magma dome, underneath the mountain, as lava flowed like water from the walls. It fell and circulated in streams and pools throughout the cave interior. Not only did the lava provide light and warmth for the goblins, it made it easier for them to forge a constant supply of weapons for their massive army. Goblins had nowhere to call home, except for the cave itself. They climbed along the walls like spiders in a web, able to move anywhere and everywhere throughout the cavern. They ate, slept and worked wherever they could find a rock to lean against or a piece of meat to gnaw on.

As Ragnar took them deeper into the voluminous cavern, Bryan got a sense of the social structure of the goblins. It was a society based on “survival of the fittest” mantra:  The stronger, more powerful goblins bullied the smaller, weaker ones, as an inbred form of slave labor. They were forced to carry heavy loads in the belief that it would make them stronger. The intense labor culled out the weaker goblins from the rest. Those that survived either continued their toll as slaves or they volunteered for experiments conducted by goblin warlocks and alchemists as they strive to make a goblin warrior that was unbeatable. They were a collective, striving for the betterment of the goblins and the defeat of their enemies.

At the heart of the cavern sat a throne of iron and stone. It was a monument to the machine that is the goblin empire. The twisted metal frame and jagged rock reminded all who stood before it of the pain and suffering that is the life of a goblin.

In the throne sat a brute of a beast… The Goblin King P’tah Mnenok. His skin was black and scarred, ripped and torn by battle. His face was long and twisted, with yellow eyes piercing out from dark slits. His fangs were so long that they pierced from beneath his lower lip, giving him a constant scowl, even with his mouth closed. On his head sat a crown of braided iron, a cold reminder of his black heart.

* * *

Author Gabrielle Massman said, “So deliberate writers should be careful of how they portray fantasy creatures (ahem– I am looking at all of you, dragon writers) and how they make new fantasy creatures. If there is already a mythological creature that embodies the idea that you want, then there may be no need to create something “new.” The centuries of the mythology of a creature can add depth to fantasy and are fun to explore in a more modern way.”

It’s simple… The best advice I can give you is to research your subjects carefully, but make them unique to your world. Mythology has given us all these wonderful, magical creatures to chose from. It’s how you use them that will make them your own, a part of your world, a part of your stories.

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51nd6H6sATL._SY344_BO1,204,203,200_SKU-000941753Mark Piggott is the author of the Forever Avalon book series. Forever Avalon is available for purchase as a book/ebook at Amazon. The Dark Tides is available for purchase as a book/ebook at AmazonBarnes and Noble, and iUniverse publishing. The Outlander War, Book Three of the Forever Avalon series is coming soon.

When part of a story just doesn’t work – A deleted excerpt from “The Dark Tides”

goblins_by_daroz-d5bww72When your writing a story, sometimes it can just get away from you. That’s what happened to me when I wrote my first draft of The Dark Tides. It really got away from me to the tune of 228,000 words. It was way too long and it took me months to edit it down to the still unimaginable 190,000 words.

As a writer, you sometimes state the obvious and sometimes you take really long stating the obvious. Here is a deleted excerpt from The Dark Tides to shed some light on how hard it is to edit what some writers consider their “baby” and don’t want to make another cut.

***

“Has any human ever been to see the Goblin King?” Bryan asked Eonis.

“No, never; not unless they were dinner,” Dinius quipped. “And I mean the meal, not as guests.”

Bryan gulped and wondered if he’d bitten off more than he can chew. He moved in close behind Ragnar as the other goblins closed ranks around him. They started their march through the dark, dank woods towards Idlehorn Mountain. They walked in silence, not a sound from the goblins or Bryan except for the rustling of the leaves beneath their feet.

After nearly an hour of forced march, they reached the base of Idlehorn Mountain. Bryan looked up at the jagged peak. It was an ominous and imposing sight. No trails or paths could be seen leading up the mountain anywhere. The only thing he could make out was the shape of a castle jutting out of the cliff … Lord Kraven Darkholm’s castle. Eonis said Lord Darkholm lived there to keep the goblins and other dark creatures under foot, or so he told King Gregor as to why he stayed in this God-awful place.

Ragnar walked up to the mountain face. He scratched across the rock with his claws in a strange pattern. Then he banged on the stone wall three times and stepped back. Bryan could feel the earth around him begin to rumble. Suddenly, an opening appeared at the base as the mountain seemed to literally fold in on itself, pulling the rock apart to reveal a cave descending downward.

“This is your last chance to back away … You sure you want to do this?” Ragnar joked.

Bryan nodded his head. “A friend of mine once said, ‘The Chief knows there is a time and place for everything; a time to act and a time to react; a time to speak and a time to be silent; and a time to unite or act alone.’ This is one of those times.”

Ragnar looked confused then decided to ignore it and press on. “As you wish Gil-Gamesh, follow me!”

As the frustrated goblin headed down into the mountain, Bryan’s cockiness faded quickly as he walked in the dark bowels of Idlehorn. Dimly lit by the embers of burnt torches, the cave continued to wind downward. Bryan felt the dank, musty air … The smell of death and decay permeated from the stone. The deeper they went, the worse the smell.

“I’ve smelled septic tanks better than this,” Bryan said, rubbing his gloved hand across his nose, hoping the oiled leather would help mask the awful stench.

The cave began to level off and widen. The stalactites became more prominent in the cave, decorated with the pierced skulls of their enemies. A bright light beckoned them ahead.

“Is it me or is it getting hotter?” Bryan asked himself as he wiped the sweat off his brow.

Bryan thought they must had an enormous fire burning up ahead. As the passage opened into an enormous cavern, the Gil-Gamesh realized that it wasn’t a fire burning … It was something else.

The cavern seemed to encompass the entire center of Idlehorn Mountain. A huge pocket, like a magma dome, underneath the mountain, as lava flowed like water from the walls. It fell and circulated in streams and pools throughout the cave interior. Not only did the lava provide light and warmth for the goblins, it made it easier for them to forge a constant supply of weapons for their massive army. Goblins had nowhere to call home except for the cave itself. They climbed along its walls like spiders in a web, able to move anywhere and everywhere in the cavern. They ate, slept and worked wherever they could find a rock to lean against or a piece of meat to gnaw on.

As Ragnar took them deeper into the voluminous cavern, Bryan got a sense of the social structure of the goblins. It was a society of “survival of the fittest.” The stronger, more powerful goblins bullied the smaller, weaker ones; an inbred form of slave labor. They were forced to carry heavy loads in the belief that it would make them stronger. The intense labor culled out the weaker goblins from the rest. Those that survived either continue their toll as slaves or they volunteered for experiments conducted by goblin warlocks and alchemists as they strived to make a goblin warrior that’s unbeatable. They were a collective, striving for the betterment of the goblins and the defeat of their enemies.

At the heart of the cavern sat a throne of iron and stone. It was a monument to the machine that was the goblin empire. The twisted metal frame and jagged rock reminded all who stood before it of the pain and suffering that is the life of a goblin.

In the throne sits a brute of a beast … The Goblin King P’tah Mnenok. His skin was black and scarred, ripped and torn by battle. His face was long and twisted, yellow eyes pierced out from dark slits. His fangs were so long that they pierced from beneath his lower lip, giving him a constant scowl, even with his mouth closed. On his head sat a crown of braided iron; a cold reminder of his black heart.

Ragnar approached King Mnenok as goblins came down from the around the cavern and surrounded the throne, trapping Bryan. For the first time since he arrived on Avalon, Bryan feared he may not live to see tomorrow.

Ragnar knelt before the King, bowing his head in submission before stepping up to the Goblin King, whispering in his ear. Bryan stepped up as goblins of all shapes and sizes moved in behind the Gil-Gamesh. King Mnenok looked at Bryan, growling under his breath.

“Does the courtesy of Avalon end at Idlehorn Mountain Gil-Gamesh?” he asked, his voice sharp and hollow.

Bryan realized his mistake and acted to rectify it by bowing slightly. “I apologize King Mnenok, but I am unfamiliar with goblin customs, as most humans are,” he explained. “I wager it is a rare sight for a human to be welcome inside Idlehorn Mountain that wasn’t a captive or a meal.”

“It is rare indeed. I must admit, what Ragnar told me of his encounter with you in Blackbriar Forest, I don’t see what all the fuss is about … About you that is, the new Gil-Gamesh.

“I must say, I’m not at all impressed but I do find it rather curious that you even asked to come to Idlehorn Mountain. This is quite a bold move on your part; courageous and yet stupid at the same time.”

The goblins all laughed at the insult the Goblin King levels at the Gil-Gamesh.

“With all due respect King Mnenock, I disagree. Is it stupid to understand your enemy? Knowledge is key to defeating any foe, something that goblins lack or so I’ve been told. Wouldn’t you agree? “

Mnenok snarled as the goblins were quieted. “Give me one good reason why I should not have you flayed alive right where you stand?”

“Gladly,” Bryan said as he reached into his shirt and pulled out the dragon stone Nihala gave him. The stone glowed bright in his hand. Mnenok and the other goblins, repulsed by its glow, cowered in fear.

“This is a dragon stone, given to me by Nihala, Queen of the Dragons. With a single word, I can cause it to explode, killing every goblin in here. A cavern of this size would contain the blast rather nicely. Your entire race would be wiped out in an instant.”

Now fear gripped Mnenok for the first time. He knew how powerful dragon stones were, but he also knew a bluff when he sees it.

“Are you impressed now?” Bryan joked, almost goading Mnenok to attack him.

Mnenok has had enough of his insults. “You would not sacrifice yourself? Avalon needs you to survive.” He raised his hand, ready to give the order to attack, as the goblins howled, raising their weapons to strike.

“You’re right they do need me,” Bryan interjected quickly. “But if I die, taking the entire goblin race with me, Avalon will be a whole lot safer. Surely that is a death worthy of the Gil-Gamesh of Avalon. They will write stories and sing songs of this day for years to come, knowing that the goblins have been wiped off the face of the Avalon forever. The only place people will ever see a goblin again is in story books. You will be remembered only as a thing of myth and legend that never really existed,” Bryan countered, stoic and determined. Mnenok slowly lowered his hand. He knew he wasn’t bluffing now.

Mnenok sat back in his throne and laughed a deep, throaty cackle. The goblins lowered their weapons and retreated away from the Gil-Gamesh. “As I said Gil-Gamesh, bold … Very bold!

***

 The Dark Tides is now available for purchase at Amazon, Barnes and Noble and iUniverse.

Hooray for Hollywood, now get to work and make my favorite book into a movie!

Hollywood has been on a roll lately with one blockbuster after another of sci-fi, fantasy or comic book origins; but lately, it seems like Hollywood is running out of ideas by remaking older movies rather than making new ones. It’s not like they’re remaking movies from 40-50 years ago. Instead, they’re remaking (or as they like to call reimagining) movies from the 80’s like Terminator, Point Break and Poltergeist.

With the success of Game of Thrones on television and The Chronicles of Narnia and The Hobbit in theaters, there are some great fantasy novels out there just ripe for transitioning to the silver or TV screen, that have yet to be adapted.

Unfortunately, some series are so huge and all-encompassing that adapting them would mean some parts of the books would be edited out and you know how fans hate that. In any case, here’s my list of the top five medieval fantasy novels that need a big screen adaptation. I know that some people will disagree with my choices but, if you do disagree, please let me know in the comments below. I would love to hear what I might have missed.

Sword_of_shannara_hardcover#5 – Sword of Shannara by Terry Brooks: Though some consider the series a direct rip-off of Lord of the Rings, I am one to let the Terry Brooks series to stand on its own. It takes you on an incredible journey through the Four Lands, fighting warlords and ousting wicked brothers from their throne … Everything a fantasy novel asks for. A visually stunning and epic story that deserves its own adaptation.

COMIC_elfquest_book_01#4 – Elfquest by Wendy and Richard Pini: I know most of you are wondering why Elfquest is on my list when there’s been a movie in the works for years. That’s exactly why it is on the list. This movie has been on again/off again since 2008. Let’s get it done already! Elfquest is an award winning, cult following comic book fantasy series that has been in print since the 70’s. The rights to this series has changed more hands than Kim Kardashian’s sex tape. Quit fussing about and get it done:  Live action, CGI motion capture or animated, I don’t care. Just do it!

102243#3 – Fafhrd and the Gray Mousrer by Fritz Leiber: This series is right up there with Lord of the Rings as one of the most influential fantasy series that started the entire Dungeons & Dragons genre. Fritz Leiber is even credited by many with coming up with the phrase “sword and sorcery.” Everything you want in a fantasy story is here … Wizards, thieves, warriors and the like fight through an incredible landscapes with plenty of skullduggery. There is rich history woven into the tapestry of the world of Fritz Leiber. It amazes me that this hasn’t made its way to TV or film yet.

673593#2 – Elric of Melnibone by Michael Moorcock: Without a doubt, Elric is one of the greatest anti-heroes ever written. Michael Moorcock has created a world so fantastic, it could only be created through CGI technology of today, like James Cameron waiting until he had the right technology to create Avatar. The warrior/sorcerer renegade searching for his place in a world that hates and fears him. The hard part is trying to translate the Elric series into a trilogy. I would recommend Elric of Melnibone, Weird of the White Wolf and Stormbringer. Elric would bring horror and fantasy fans together to see the world of Michael Moorcock brought to life.

The-Dark-Tower-Novel-Cover#1 – The Dark Tower by Stephen King: I know this is not a true medieval fantasy, but hear me out. This novel has everything and then some and, just like Elfquest, it’s been tied to a big screen adaptation for the past few years but nothing has come to fruition. Even Ron Howard and Russel Crowe have been tied to this at one time or another. Which leads me to ask, why the hell aren’t you making this movie?! The Dark Tower is King’s take on the Arthurian legend, mixing fantasy with sci-fi and a western. I mean gunslingers, swords and sorcery, knights and thieves … what’s not to love about this series. This is one of Stephen King’s most unique stories that he’s ever written.

I know many of you have your own opinions and your own choices for fantasy books needing movie/television adaptation. I, for one, would love to see my own novels, Forever Avalon and The Dark Tides, added to that list someday. I just wish Hollywood would stop trying to redo something that’s already been done and try something new for a change.

The Face of Evil – An excerpt from “The Dark Tides”

Morgan le Fay by Lisa Iris

Morgan le Fay by Lisa Iris

Every story needs a villian, but in “The Dark Tides” we have a whole slew of them–from both history and legend and some from my first book, “Forever Avalon.” Under the direction of Morgana le Fay, these unsavory types have one goal in mind … The domination of Avalon and the death of the Gil-Gamesh. Here is a taste of what they have in mind in this excerpt from “The Dark Tides” novel:

Deep within the bowels of Idlehorn Mountain, Mnenock the Goblin King looked in awe of his growing fleet of airships. More than 20 ships now filled the vast cave in Idlehorn. Its entrance, hidden by simple illusions, disguised the immense hanger for him to spread his evil across Avalon.

Though they couldn’t duplicate the Gil-Gamesh’s technology, they scavenged what they could from other ships they captured or destroyed.

Even then, the goblins needed help to make them work. They used gnome and human slaves to bring the ships back to working order as goblins didn’t have the skill nor coordination for intricate woodwork or the technical know-how for the steering and wings.

Their skills lay in ironwork. Goblins were known for forging the toughest iron weapons ever made. With pools of liquid metal pouring out from the lava pits under Idlehorn and their immense strength, goblin weapons and armor are prized by every thief, brigand and cutthroat on Avalon. They didn’t have the craftsmanship of the Dwarves or Elves, but their iron had no equal.

Sometimes, the Goblin King used human pawns to get him the materials and supplies he needed to keep his fleet up and running.

Today, though, he waited for his ultimate payoff that would aid the plans of Lady Heather and the great Morgana le Fay.

A horn bellowed from outside as his guards notified all of an arrival, one the Goblin King had been waiting for. He watched as his goblins guided the massive airship in. It was larger than any ship in the Goblin Fleet, albeit a familiar one … The Reaper, former flagship of Lord Kraven Darkholm. It was confiscated by the Gil-Gamesh for an insult his cousin made toward Lady Stephanie MoonDrake, but now it had returned home.

The canvas wings folded back once the mooring process began. The human sailors scurried about the deck, securing sails and tightening down the lines. Once the ship was tethered, it set down on mooring blocks and the gangplank was lowered. Sailors filed off the ship in a quick, disciplined manner, led by their captain as they rushed to a second airship waiting to be brought in.

pir-henryevery

The flag of the legendary Pirate King, Captain Henry Avery.

The captain walked up to King Mnenock, exuding confidence in the swagger of his every step, but Captain John Henry Avery was no ordinary man. He was the descendant of the most ruthless pirate to sail the Caribbean—Henry Avery, the legendary “King of the Pirates” as some say. When Avery disappeared around 1696, people thought he retired to a quiet life, living off his riches. Instead, Avery and his crew found their way through the barrier to Avalon. He continued his pirating ways, plundering the coastal cities around Avalon’s shores. He even made his own town in the hidden North Seas off Avalon. A haven for his pirates, their kin and any others who wished to join called Barbarossa.

John Henry was carrying on the traditions his family laid down by taking them into the air. The Gil-Gamesh’s airships opened a new chapter in pirating for the Avery family. He carved out a reputation for himself, hoping one day to surpass that of his ancestor.

Unlike some of his crew, Avery preferred a well-groomed appearance. His long black hair was flowing and carefree, his beard neatly trimmed and his clothes emulated his rank and status. He wore an eye patch over his left eye, a gift courtesy of the Gil-Gamesh during one of their many encounters. Around his waist hung his sword Crossbones, a broad cutlass with a jagged edge on top. Th is was the sword of his ancestor and signified his status as the Pirate King.

John Henry stepped up with his first mate Rajesh Singh, an Indian sailor and devout follower of the Cult of Thuggee—worshipers of Kali, the Hindu Goddess of Death. They bowed to the Goblin King, a sign of respect but nothing more. Avery was here to do business.

“As promised your majesty, I give you The Reaper, returned home to Idlehorn,” John Henry cajoled showing off his prize.

Mnenock smiled, something he rarely did. “Indeed Captain Avery … Your reputation precedes you. And tell me,” he cackled, “how did you obtain this magnificent ship from the shipyard in Emmyr?”

“Well now, if I told you that, you wouldn’t need me now, would you your majesty? I have to keep some of my secrets,” he remarked, holding back his sarcasm so as not to offend the Goblin King. “Let’s just say I called in a lot of favors to get this for you; and I hope you will hold up your end of the bargain?”

Mnenock’s smile turned to a snarl. He felt insulted by Avery and though every fi ber in his being told him to kill these humans on the spot, Mnenock knew he needed them. “I never disappoint an ally Captain Avery.

Gr-tah-ah!” Mnenock shouted to his goblins. They carried out two large trunks and set them down next to the Goblin King. He waved and the goblins opened the trunks; one was filled with weapons and armor—the finest to come out of the forges of Idlehorn—while the other contained gold and silver coins and an assortment of jewels. It was a fine “pay day” for Captain Avery and his band of pirates.

Mnenock watched as Rajesh picked up one of the swords and inspected it closely, checking its weight and edge, swinging it around him an experienced swordsman. When he was satisfied with the workmanship, he nodded to Captain Avery before placing the sword back in the trunk.

“It’s always a pleasure doing business with you, your majesty,” he announced, tipping his hat and spreading his arms as he bowed. “If you ever need anything else, don’t hesitate to contact me. I am your humble servant.”

“Well, that’s refreshing to hear,” came a voice from behind. Lady Heather stepped forward, examining The Reaper as if she were seeing an old lover for the first time.

“Lady Heather,” Avery remarked, bowing courteously to Heather. “It is surprising to find such a beautiful flower in this patch of thorns.”

“Why Captain, if I didn’t know any better, I’d say you were flirting with me,” she professed as she continued to inspect The Reaper.

“Not at all dear lady, I was just admiring what I see before me; but even the most beautiful of creatures can be deadly.

“I heard about what one of your followers did to the Gil-Gamesh,” Avery continued. “It was a nice diversion for me and my men when we went to grab The Reaper.”

“That was my intention,” Heather interjected, still ignoring Captain Avery as she continued to admire the airship.

“And how did you know what we were doing dear lady?”

Heather smiled as she finally looked at John Avery. “You have your secrets Captain and I have mine.”

“As I said … You are cunning and deadly but with an incredible lack of precision.”

“Really? And why do you say that?” she inquired.

Avery walked over to Heather, staring her down, face-to-face. “You left the Gil-Gamesh alive. I don’t know how you got your man on his island without being detected, but Lord MoonDrake will discover how and he will be more resolved than ever to hunt you down and kill you.

“And I for one do not want to be around when happens,” he reprimanded as he turned to leave. He signaled his men to pick up the trunks and bring them to the Flying Fancy.

“I left him alive for a reason Captain Avery,” Heather shouted. Avery stopped and turned around. “Don’t you want to know why?”

Avery’s curiosity had gotten the best of him as he motioned for her to continue.

“You are correct, I let him live; killing him was never part of my plan. But getting my follower on Emmyr undetected was. I now have the ability to bring an army to the floating isle without the Gil-Gamesh ever knowing about it,” she exclaimed, looking over to King Mnenock who cackled softly in agreement.

“I want the Gil-Gamesh alive so that when I destroy his precious Avalon right before his very eyes, I can watch him suffer the pain of failure. When I cut off the heads of his wife and children, I can watch him suff er the pain of grief. And when he has suff ered all the pain and all the heartache as I have these past eight years, I want him to look into my eyes and know that I have beaten him … Right before I cut out his still beating heart and hold it in my hand,” she extolled, twirling the Orb of Veles in her hand.

“How would you like to see that Captain Avery?” she concluded, flirting slightly as she touched him on the chest. “How would you like to see that and get your revenge on the Gil-Gamesh?”

Avery thought hard about what she said. He saw the confidence in her every word, something he rarely saw in people who tried to plot against the Gil-Gamesh.

“Alright milady, you have my attention.”

The Death of a Friend – An excerpt from “The Dark Tides”

I can honestly say I never really thought about death or dying until I started writing my novels. I’ve experienced death before, both my grapndparents as well as friends and shipmates, but not in that way. Even as a Sailor, deployed in harm’s way, it rarely crossed my mind because I always felt “if it happened, it happened.” Yet, when writing my novels and having to kill off characters that I created, I couldn’t help but break down and cry as I typed those pages. I couldn’t just kill characters on a whim, even for the sake of the story. I breathed life into them, with every stroke of the heyboard, and it was difficult for me to actually have to do it. This is just one of those examples from “The Dark Tides.”

The inspiration behind the character, the "real" Lt. Charles C. Taylor, USN, Flight Leader for Flight 19 that disappeared in the Bermuda Triangle on Dec. 5, 1945.

The inspiration behind the character, the “real” Lt. Charles C. Taylor, USN, Flight Leader for Flight 19 that disappeared in the Bermuda Triangle on Dec. 5, 1945.

Bryan could sense the sadness. The normally cheerful and sassy women were somber and tearful. He was quickly directed to Madam Sonjay’s personal room where Sir Charles had been taken too.

Charles lay in a large bed, covered in heavy quilts. His bandages were soaked with blood as Madam Sonjay sat next to him, dabbing his head with a cool compress while giving him sips of good Elvish wine. Like the girls in the brothel, Madam Sonjay was sad and upset but she tried not to show it. Her fancy dress was covered in blood as the Gil-Gamesh surmised she was the one who tended to his wounds.

When Madam Sonjay saw Bryan, she kissed Charles on the forehead before leaving his side. “I’m sorry milord, I did the best I could, but without a proper doctor I’m afraid that my best won’t save him,” she told Bryan, her eyes tearing up as she broke down and cried. “I tried everything I could to keep him alive until you got here, I just wish …” Madam Sonjay stopped as she became inconsolable. Bryan tried to comfort her in her grief.

“It’s alright Minerva, it’s not your fault,” Bryan told her. “Thank you.” He gave her a kiss on the forehead before walking over as he sat down next to Charles. Charles coughed as he opened his eyes and glanced at Bryan.

“You took your time getting here,” he joked. “How’s the little stray doing?”

“She’s fine, sends her best,” Bryan said as he leaned in to Charles. “I wish I had gotten here sooner though, it must have been a helluva fight.”

“Those Brood … They’re big and ugly, but stronger and smarter than regular goblins, if that’s even possible,” Charles sputtered. “You need to be prepared when you meet them.”

“I will, don’t worry about that right now,” Bryan reassured him. “You can help me put together a strategy once you get back on your feet.”

Charles coughed again, a little bit of blood trickled out of his mouth. Bryan wiped it away. “Don’t bullshit me Chief. You and I both know I’m not going to make it.” Bryan sat silent, trying to contain his emotion. “Don’t feel bad Bryan, I’ve had a good life …” Charles added. “I’ve lived a lot longer than most expected. It’s just my time.”

Bryan clasped Charles by the hand. “No, it’s not …” he cried through the tears. “I still have so much more to learn from you.”

“You don’t need me to teach you anything more Gil-Gamesh. You’re more than ready to survive whatever Avalon throws at you. Besides,” Charles said as he gasped for air. “I want to see my parents … My family again. Now, I finally … finally … can …”

With his last breath, Charles Taylor died … A Naval Aviator and a Knight of Avalon. Everyone in the room bowed their heads in silent prayer. Some of the girls broke out in tears. Bryan let go of his friend and folded his hands across his chest before he reached up and closed his eyes.

He stood silent, alone in his thoughts. When he turned to the others, they looked to him for guidance and comfort. Bryan couldn’t find the right thing to say as the words escaped him.